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You Stream, I Stream, We All Stream For Protocol Buffers

April 5, 2016 SJ 2 Comments

I've surprised the hell out of myself due to the fact that I haven't yet written about my man-crush on Google's Protocol Buffers (other than showing how to build a CI server for $5). … [Read more...]

Development, Mobile Android, Development, Google, Mobile, Protobuf, Protocol Buffers

4 Methods of Debugging Android Apps

March 15, 2016 SJ 1 Comment

If debugging is the process of removing software bugs, then programming must be the process of putting them in. - Edsger Dijkstra … [Read more...]

Mobile Android, Debugging, Development, Mobile, Productivity

Changing Android’s Locale Programmatically

March 8, 2016 SJ 7 Comments

Oh, the hacks we do to support user requirements... … [Read more...]

Mobile Android, Language, Locale, Mobile

Object Animation in Android

January 19, 2016 SJ Leave a Comment

Object animation is something that seems to be very common in Android apps, however, I've noticed that a lot of the examples of it on StackOverflow and elsewhere on the internet seem to skip out on some crucial information. … [Read more...]

Mobile Android, Animation, Development, Mobile

Android Libraries – The Catch… 64k Method Limit

January 12, 2016 SJ Leave a Comment

I ended my last post about Android Libraries talking about "The Catch" - and no, I'm not referring to any memorable sports moments. I'm talking about the pain-in-the-ass 64k method limit in Android apps that ALWAYS pops up at the wrong time. … [Read more...]

Mobile Android, Development, Libraries, Mobile

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